![]() In any case, the composition and scoring-oriented feature set is the biggest selling point of Cubase, not the stock FX. They're competitive with most other DAWs stock plug-ins. They are not competitive with "Premium" plug-ins, though. They did get a UI Revamp relatively recently, but the DSP code is actually the same so, people who are forming a bias based on look and feel when comparing the stock FX in Cubase (most of them) to comparatives in other DAWs are falling victim to the "looks better, must be better" fallacy. In almost every case, there is a better choice available, and many of them aren't exactly breaking the bank.Ī lot of Cubase' FX are quite old - as is the case with many DAWs. I think they're all usable, but the same could be said for 90% of other DAWs on the market. When you say premium, it's telling me that it's as good as other "Premium" stuff. The closest thing it has to a Drum Synth is Backbone, which is not bundled with Cubase. Nothing in Cubase is as good as Trash 2, which is only a stone throw short of Freebie, these days.Ĭubase doesn't have a stock Transient Shaper plug-in. I would use FabFilter Pro-Q3 or even MDynamicEQ over ProEQ 2 any day of the week.ģrd parties supply better Guitar and Saturation FX (IK Multimedia, Softube, Native Instruments), as well as anything that models or emulates Analog Hardware (Samplitude Pro X AM-Suite+, Softube, T-RackS, Komplete Ultimate Mix/Master FX, etc.). Some of the Modulation FX are decent-enough, but not competitive with "Premium" plug-ins. 3rd party Reverbs like Pro-R, Spaces, Valhalla and NeoVerb are better and offer better workflow than their Stock Cubase comparatives. IMO, the stock Algorithmic and Convolution Reverbs in Ableton Live and Samplitude Pro X are better, as are those in Logic Pro and a couple of others. I think multiple other DAWs have better Stock Reverbs.
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